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Background and Rules of Teen Patti

The aim of this game is simple – Convince the other players to put money into the pot and win it. This is a game of both luck and skill, where players have to not only have the right cards in their hands but also have the right skills to convince other players to put more money in the pot. The more money there is in the pot, the more you can win! However, you can’t simply be lucky since other players would not put money in the pot. You can’t be too bold either since players would be able to call your bluff in rounds.

Before we talk about how the game is played, let’s learn a bit about its history. The game of Teen Patti originates from India and shares similarities in rules with other card games, such as Poker and Three Card Brag. Players would be dealt a hand of exactly 3 cards, and these players will have to convince other players to either put more money into the pot or to fold (where they forfeit the current contents of this round) the winner of each round is determined by the cards that they have in their hand.

How to Play Teen Patti - Hand Combinations

To determine which play has the best hand, Teen Patti shares the same values system as poker. If you’re wondering what these combinations are or how much value they have, here is a quick reference for players who are new to the game or are not familiar with poker. To make it easier for everyone to understand how easy or difficult it is to get this type of hand, we’ve also listed the number of combinations there are. The combination at the top (trail) is the most valuable, followed by the combination below it, and so forth, until we get to the bottom where there is no combination at all, but simply play the highest card.

Also referred to as three of a kind, the trail is the most superior hand that can be obtained from a standard 52-card deck, offering just 52 unique combinations. Having a trail will almost certainly mean that you will win, only being by other trails with higher card value.

“A pure sequence” is represented by three consecutive cards originating from the same suit. This can mean 4, 5, and 6, in the same suit. In Teen Patti, there exist 44 potential pure sequence outcomes. If you’re wondering how to beat a pure sequence from another player, play a trail, or have a higher-valued pure sequence.

“Sequence” signifies three consecutive cards, though not necessarily all from the same suit. Compared to the other two hand combinations above, this type of hand is more frequent, with 416 distinct combinations. Having a trail or a pure sequence will most certainly beat a hand with only a sequence.

When you draw three cards of identical suits, it is recognized as a colour (flush). These three cards do not have to be consecutive and simply share the same suit. An example could be a 7, 9, and queen. This combination occurs more frequently, with over 1100 possible sequences. Because this occurs more frequently, trails, pure sequences, and sequences will trump this hand.

A pair is obtained by having two cards of the same rank, regardless of suit. The occurrence of a pair is relatively common, with nearly 100,000 distinct combinations. Any other combination can trump a pair, meaning that this is the least valued hand combination according to the rules of Teen Patti.

Lastly, if no players happen to have any combinations, the winner of the round will be decided by whoever holds the highest card. Surprisingly, there are only around 18,000 potential high card hands, which is significantly less than a pair.

Hot To Play Teen Patti Online

A game of Teen Patti is made up of several rounds and each round has a number of phases.

The game begins with an initial bet where players contribute to the pot, known as the betting phase. 

Next, cards are dealt to each player, giving them three cards each. Players don’t get any more cards after they are dealt, nor can they exchange them. They must play with the cards that they’ve been given.

During the “betting rounds”, players can check, bet, call, raise, or fold. “Checking” passes the opportunity to bet while “betting” adds money to the pot. “Callin” matches the previous bet, “raising” increases the bet amount, and “folding” means forfeiting the hand and bets.

After the betting round concludes, the showdown occurs, where players reveal their hands. The player with the highest-valued sequence wins the pot. If there’s a tie, the player with the highest individual card prevails. If all remaining players still hold the highest individual card, then the rewards of the pot are split equally.

Once a round is complete, the game goes back to the betting phase where players would contribute to the pot.

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